Friday, July 25, 2008
Ruby: Dwemthy's Array using Modules
Following my blog entry Underuse of Modules, an anonymous commenter asks
Note, I removed the comments and added the Rabbit code. The Rabbit is there to ensure the magic continues to function as expected.
The version using a module isn't significantly better, but I do slightly prefer it.
The above version is a bit clearer to me because it defines methods on a module and then extends the module. I know that if I extend a module from the context of a class definition the methods of that module will become class methods.
Conversely, the first example forces me to think about where a method goes if I do an instance_eval on a metaclass. By definition all class methods are instance methods of the metaclass, but there are times when you can be surprised. For example, using def changes based on whether you use instance_eval or class_eval, but define_method behaves the same (change metaclass.instance_eval in the original example to metaclass.class_eval and the behavior doesn't change). This type of thing is an easy concept that becomes a hard to find bug.
If you spend enough time with metaclasses it's all clear and easy enough to follow. However, modules are generally straightforward and get you the same behavior without the mental overhead. I'm sure someone will argue that metaclasses are easier to understand, which is fine. Use what works best for you.
However, there are other reasons why it might make sense to use modules instead, such as wanting to have an ancestor (and thus the ability to redefine and use
Again, it probably comes down to personal preference.
Can you show another example, then, of how one might implement the "magic" of Dwemthy's Array (http://poignantguide.net/dwemthy/) just using modules? I can never remember how to do this sort of thing, and if modules can make it conceptually simpler it would be most useful.I'm not sure exactly what magic they were referring to, but I'll assume they mean what allows creature habits to be defined in class definitions. Based on that assumption, I pulled out this code from the example.
; class << self; self; end; end
return @traits if arr.empty?
attr_accessor(*arr)
arr.each do |a|
metaclass.instance_eval do
define_method( a ) do |val|
@traits ||= {}
@traits[a] = val
end
end
end
class_eval do
define_method( :initialize ) do
self.class.traits.each do |k,v|
instance_variable_set("@", v)
end
end
end
end
end
traits :bombs
bombs 3
end
Rabbit.new.bombs # => 3
Note, I removed the comments and added the Rabbit code. The Rabbit is there to ensure the magic continues to function as expected.
The version using a module isn't significantly better, but I do slightly prefer it.
return @traits if arr.empty?
attr_accessor(*arr)
mod = Module.new do
arr.each do |a|
define_method( a ) do |val|
@traits ||= {}
@traits[a] = val
end
end
end
extend mod
define_method( :initialize ) do
self.class.traits.each do |k,v|
instance_variable_set("@", v)
end
end
end
end
traits :bombs
bombs 3
end
Rabbit.new.bombs # => 3The above version is a bit clearer to me because it defines methods on a module and then extends the module. I know that if I extend a module from the context of a class definition the methods of that module will become class methods.
Conversely, the first example forces me to think about where a method goes if I do an instance_eval on a metaclass. By definition all class methods are instance methods of the metaclass, but there are times when you can be surprised. For example, using def changes based on whether you use instance_eval or class_eval, but define_method behaves the same (change metaclass.instance_eval in the original example to metaclass.class_eval and the behavior doesn't change). This type of thing is an easy concept that becomes a hard to find bug.
If you spend enough time with metaclasses it's all clear and easy enough to follow. However, modules are generally straightforward and get you the same behavior without the mental overhead. I'm sure someone will argue that metaclasses are easier to understand, which is fine. Use what works best for you.
However, there are other reasons why it might make sense to use modules instead, such as wanting to have an ancestor (and thus the ability to redefine and use
super).Again, it probably comes down to personal preference.
Labels: extend, include, metaclass, metaprogramming, module
Thursday, July 24, 2008
Ruby: Underuse of Modules
When I began seriously using Ruby I noticed two things that I didn't like about the language.
In April 2005, Why gave us Seeing Metaclasses Clearly. I'm not sure the article actually helped me see metaclasses clearly, but I know I pasted that first block of code into several of my first Ruby projects. I used metaclasses in every way possible, several of which were probably inappropriate, and saw exactly what was possible, desirable, and painful.
I thought I had a good understanding of the proper uses for metaclasses, and then Ali Aghareza brought me a fresh point of view: defining methods on a metaclass is just mean.
We were on the phone talking about who knows what, and he brought up a blog entry I'd written where I dynamically defined delegation methods on the metaclass based on a constructor argument. He pointed out that doing so limited your ability to change the method behavior in the future. I created some simple examples and found out he was right, which lead to my blog entry on why you should Extend modules instead of defining methods on a metaclass.
Ever since that conversation and the subsequent blog entry, I've been using modules instead of accessing the metaclass directly. "Just in case someone wants to redefine behavior" isn't really a good enough reason for me if the level of effort increases, but in this case I found the code to be easier to follow when I used modules. In programming, there are few win-win situations, but Ali definitely showed me one on this occasion.
If you interact with a metaclass directly, do a quick spike where you introduce a module instead. I think you'll be happy with the resulting code.
Include modules instead of reopening classes
In January of 2007 I wrote a blog entry titled Class Reopening Hints. I didn't write it because I thought it was very valuable, I wrote it so developers afraid of open classes could get some sleep at night. Those guys think we are going to bring the end of the world with our crazy open classes, and I wanted to let them know we'd at least thought about the situation.
I'm really not kidding, I thought the entry was a puff piece, but it made some people feel better about Ruby so I put it together. I never followed the Use modules instead of adding behavior directly advice though, and I don't think many other Rubyists did either. It was extra effort, and I didn't see the benefit. In over two and an half years working with Ruby I've never once had a problem finding where behavior was defined. With that kind of experience, I couldn't justify the extra effort of defining a module -- until the day I wanted to change the behavior of Object#expects (defined by Mocha). I was able to work around the fact that Mocha defines the
It turns out, using modules instead of adding behavior directly to a reopened class has one large benefit: I can easily define new behavior on a class by including a new module. If you only need new behavior, then defining a new method on the class would be fine. But, if you want to preserve the original behavior, having it as an ancestor is much better.
Take the following example. This example assumes that a method
That code isn't terrible. In fact, there are a few different ways to redefine methods and access the original behavior, but none of them look as nice as the following example.
When you have an ancestor, the behavior is only a
note:Yes, I've also reopened the class to include the module, but when I talk about reopening the class I'm talking about defining the behavior directly on the reopened class. I could have also included the module by using
Prefer Modules to metaclasses and reopened classes
The previous example illustrates why you should prefer modules, it gives simple access to your method behavior to anyone who wishes to alter but reuse the original behavior. This fact applies to both classes that include modules and instances that extend modules.
So why didn't Matz give us first class access to the metaclass? Who cares. He probably knew extending modules was a better solution, but even if he didn't -- it is. He didn't give you a method to access the metaclass, and whether he knew it or not, you don't need it.
- There's no method to get the metaclass.
- Some people create modules as a hint that they reopened the class.
- I can't remember the last time I actually wanted a method to get the metaclass.
- If you use a module to add behavior your behavior becomes part of the ancestor tree, which is significantly more helpful than putting your behavior directly on the class.
In April 2005, Why gave us Seeing Metaclasses Clearly. I'm not sure the article actually helped me see metaclasses clearly, but I know I pasted that first block of code into several of my first Ruby projects. I used metaclasses in every way possible, several of which were probably inappropriate, and saw exactly what was possible, desirable, and painful.
I thought I had a good understanding of the proper uses for metaclasses, and then Ali Aghareza brought me a fresh point of view: defining methods on a metaclass is just mean.
We were on the phone talking about who knows what, and he brought up a blog entry I'd written where I dynamically defined delegation methods on the metaclass based on a constructor argument. He pointed out that doing so limited your ability to change the method behavior in the future. I created some simple examples and found out he was right, which lead to my blog entry on why you should Extend modules instead of defining methods on a metaclass.
Ever since that conversation and the subsequent blog entry, I've been using modules instead of accessing the metaclass directly. "Just in case someone wants to redefine behavior" isn't really a good enough reason for me if the level of effort increases, but in this case I found the code to be easier to follow when I used modules. In programming, there are few win-win situations, but Ali definitely showed me one on this occasion.
If you interact with a metaclass directly, do a quick spike where you introduce a module instead. I think you'll be happy with the resulting code.
Include modules instead of reopening classes
In January of 2007 I wrote a blog entry titled Class Reopening Hints. I didn't write it because I thought it was very valuable, I wrote it so developers afraid of open classes could get some sleep at night. Those guys think we are going to bring the end of the world with our crazy open classes, and I wanted to let them know we'd at least thought about the situation.
I'm really not kidding, I thought the entry was a puff piece, but it made some people feel better about Ruby so I put it together. I never followed the Use modules instead of adding behavior directly advice though, and I don't think many other Rubyists did either. It was extra effort, and I didn't see the benefit. In over two and an half years working with Ruby I've never once had a problem finding where behavior was defined. With that kind of experience, I couldn't justify the extra effort of defining a module -- until the day I wanted to change the behavior of Object#expects (defined by Mocha). I was able to work around the fact that Mocha defines the
expects method directly on Object, but the solution was anything but pretty.It turns out, using modules instead of adding behavior directly to a reopened class has one large benefit: I can easily define new behavior on a class by including a new module. If you only need new behavior, then defining a new method on the class would be fine. But, if you want to preserve the original behavior, having it as an ancestor is much better.
Take the following example. This example assumes that a method
hello has been defined on object. Your task is to change the hello method to include the original behavior and add a name.# original hello definition
"hello"
end
end
# your version with additional behavior
alias old_hello hello
" "
end
end
hello("Ali") # => "hello Ali"That code isn't terrible. In fact, there are a few different ways to redefine methods and access the original behavior, but none of them look as nice as the following example.
# original hello definition
"hello"
end
end
include Hello
end
# your version with additional behavior
" "
end
end
include HelloName
end
hello("Ali") # => "hello Ali"When you have an ancestor, the behavior is only a
super call away.note:Yes, I've also reopened the class to include the module, but when I talk about reopening the class I'm talking about defining the behavior directly on the reopened class. I could have also included the module by using
Object.send :include, HelloName. Do whichever you like, it's not pertinent to this discussion.Prefer Modules to metaclasses and reopened classes
The previous example illustrates why you should prefer modules, it gives simple access to your method behavior to anyone who wishes to alter but reuse the original behavior. This fact applies to both classes that include modules and instances that extend modules.
So why didn't Matz give us first class access to the metaclass? Who cares. He probably knew extending modules was a better solution, but even if he didn't -- it is. He didn't give you a method to access the metaclass, and whether he knew it or not, you don't need it.
Labels: extend, include, metaclass, module
Saturday, January 27, 2007
Class Reopening Hints
In my previous entry about Class Definitions Aman King left the following comment:
Use modules instead of adding behavior directly.
On my current project we needed to add a % method to symbol. You can accomplish this with the following code.
Use the stack trace.
Another option is to use the stack trace to try to track down a specific method. If you are working with some code where a method is being modified somewhere, but it isn't in a module the following code could help you out.
Use conventions.
In practice I've had very little trouble with finding where behavior is defined. In all the projects I've been involved with we have a few conventions that we follow that help ensure we can find behavior definitions easily.
I've always liked Ruby's open class feature but have also wondered how do you keep track of all the changes made to the class definition during runtime? ...There isn't an easy way (that I know of) out of the box to know what files made what changes to your objects. But, are a few things that you can do that may give you hints as to where behavior is coming from.
Use modules instead of adding behavior directly.
On my current project we needed to add a % method to symbol. You can accomplish this with the following code.
class SymbolThe above code does what you need, but leaves no hint that you've made a change to Symbol. An alternative solution is to define a module and include that module in Symbol.
def %(arg)
...
end
end
module SymbolExtensionGranted, this isn't a huge hint, but if you check
def %(arg)
...
end
end
Symbol.send :include, SymbolExtension
Symbol.ancestors you'll find the following list.SymbolMany people believe this is better than nothing, but the choice is yours.
SymbolExtension
Object
Kernel
Use the stack trace.
Another option is to use the stack trace to try to track down a specific method. If you are working with some code where a method is being modified somewhere, but it isn't in a module the following code could help you out.
class SymbolThe above code uses the method_added hook method and raises and exception when the method you are looking for is defined. At this point the stack trace should show you where the method was defined.
def self.method_added(method)
raise caller.to_s if method == :%
end
end
class Symbol
def %(arg)
self
end
end
Use conventions.
In practice I've had very little trouble with finding where behavior is defined. In all the projects I've been involved with we have a few conventions that we follow that help ensure we can find behavior definitions easily.
- Define behavior for the class PhoneNumber (for example) in the phone_number.rb file
- If you need to open a class that you have not created, create a [Class]Extension module and include it as shown above.
- Avoid dynamically adding behavior in unexpected places when possible. For example we don't define behavior in associations, such as:
# not recommended
has_many :people do
def by_name
find(:all)
end
end
Labels: caller, class, extension, include, module, open, ruby, stack trace


